Classroom Evaluation Template
This template should be used for Classroom evaluations of CD-ROMs and Websites that are designed for student or teacher use.
Please complete those areas marked in grey and return it to TEEM.
Please don’t use bullet points, bold or italic type in your evaluation, as this will not be recognised when the file is uploaded to the TEEM website.
1. GENERAL INFORMATION
This information is very important to your evaluation. Much of it can be found in the evaluation brief that came from TEEM.
Name of Evaluator: |
Product information
Title: |
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Publisher: |
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TEEM ID ref: |
Details of use
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Duration of use: |
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School details: |
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Specialist secondary school status: |
Business Studies Citizenship Design & Technology English Geography History ICT |
Mathematics Modern foreign languages Music PE PSHE RE Science |
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Year group(s): |
Key Stage 1 |
Key Stage 2 |
Key Stage 3 |
Key Stage 4 |
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Year 8 |
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Curricular product |
ICT Tool product |
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Tool 2: |
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Topic(s): |
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Technical details
Internet access |
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If used, please state the internet access used (per machine): (e.g. 56Kbps modem, 64Kbps ISDN, 1Mbps ASDL, 2Mbps leased line) |
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Hardware |
Computer used: |
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(Please select the closest match) |
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Memory: |
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Graphics: |
Was a special graphics card used? |
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Screen resolution: |
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Disk space |
To include 'MB' or 'GB' after the figure – e.g. 12GB. |
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Peripherals |
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Operating system |
Windows |
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Linux |
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Mac OS |
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Browsers |
Microsoft Explorer |
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Netscape Navigator |
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Opera |
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Other software |
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2. INSTALLATION AND ACCESS
3. PLANNING TO USE THIS TITLE
A. Purpose of using this title
B. What does the title offer that other resources don’t?
Sounds and Rhymes focuses on pure phonics without resorting to too many gimmicks. Unlike many of its competitors, it doesn't have lots of lengthy instructions which must be listened to before embarking on each section. Nor does it offer lots of multimedia cartoon-type distractions. Instead, Sounds and Rhymes offers simple illustrations which serve only to point towards the relevant letter, sound blend or rhyme.
The program practises the patterns for a set amount of times (ranging from 4 to 8) which are predetermined by the teacher, and can be set up to reflect what is being taught. For example, it can be set to practise only 'bl' 'cl' and 'gl' initial blends or all 27 initial blends. Alternatively, you can mix initial and final blends or just practise bouncing vowels.
Like many of its contemporaries the program offers pupil reports. The advantage in this case is that it doesn't just keep a tally of wrong and right answers, but actually shows you the error. This allows you to reflect on the error later, thereby enabling you to see if there is a pattern to the errors or whether it was a simple confusion over ambigous graphics.
C. Differentiation
This program was particularly useful for those pupils who needed to practise and rehearse those skills delivered in the Literacy hour. Whilst I would not recommend the program for SEN children, it was particularly useful for those pupils who always need to play 'catch up' and who often form part of the ELS support.
A. How did you organise the classroom?
B. The Context
The program is methodical and the teacher can preselect elements that are then delivered in easy chunks. The program can be altered to provide sounds, animations, both or neither. Since there are no prompts as to what to do, the children will require some initial input into the kind of words they are working on. Once underway, there is an element of catching on and there is often significant progress as the program continues to build on their success. If, however, the pupil has continued to make similar errors then these can be picked up via the pupil reports. Further work can then be done with one-to-one support or adult-led group work away from the computer.
C. Ease of use – Design and Navigation
Simplicity is the key to this program, but unless you pre-read the handbook or have an intuitive understanding of software, understanding the key navigational features can be tricky. The simple controls are illustrated onscreen. The top left shows the mouse functions while the bottom right allows you to move on. To quit you need to press the Esc. button on the keyboard. However, once this is understood, basic navigation is swift and painless. One of the program's downfalls is its lack of an entry screen which allows you to 'choose a game' or a way of going directly to a higher level section.
D. Monitoring and Assessment
The program offers a pupil report, which allows you to look not only at their progress, but at their actual answers. The benefit of this is immense, as you can often pinpoint the exact nature of their errors, for example, always using 'a' for 'u' or totally mismatching any 'in' word endings. In addition, you are able to sit down with the child again and revisit those same elements, but from a non-ICT-based way, allowing the pupil to access it through another learning medium to suit their learning style.
E. Staff and Pupil Comments and Work
5. SUMMARY
A. Ease of Use
B. Classroom Experience
This program was used to reinforce objectives taught during the Literacy hour. It was used during group work time of the Literacy hour with Year 1 pupils and some Year 2 children who also benefitted from the specific and individual configuration of this program. Initially, pupils needed to be supported by an adult as they navigated the program. Once familiar with the package this was not necessary and the report feature enabled further practice to be directed where needed.